Anyway, Steins;Gate is a Japanese anime, based
off a Japanese visual novel released for the Xbox 360 exclusive in Japan. If
you don’t know much about the Xbox market in Japan, then let’s just say
releasing a game exclusively for it in that region would be like somebody releasing
a game exclusively for the Cuisinart in Micronesia. The anime adaptation has
recently caught my attention through the tried and tested “beauty method” of
getting me to watch a cartoon; i.e. if I say “oh that looks pretty,” I’ll
probably watch an episode of it. And it is, by the way. Steins;Gate is a very well-drawn cartoon with lots of flashy,
pleasing colors. The actual meat of the show is about time travel, but before
you reach for the aspirin let me just say that Steins;Gate actually puts a rather unique take on the concept of
travelling through time and affecting the past. It’s so unique that if you’re a
time travel enthusiast then Steins;Gate
is required reading, regardless of the show’s quality.
Speaking of
which, let me tell you about that little rollercoaster ride of emotional hell.
The show takes place in the summer of 2010 in Tokyo and follows the exploits of
a manic young man and his assistants as they discover the secret of time travel
hidden in their microwave, fight against an evil shadowy organization that may
not exist, learn the true meaning of friendship, and all that good stuff. The
first thing that really struck me about this show was how well characterized
the protagonist is. The “manic young man” I mentioned before is essentially a
functioning paranoid schizophrenic with delusions of grandeur, a cocktail of
quirks that I find simply delightful. He’s funny, energetic, and actually
likeable. This is a notable switch from the usual anime protagonists that have
personalities like cottage cheese.
However, despite
the intriguing premise, decent cast, and a solid first few episodes, the show
takes a wrong turn down Drama Street halfway through. Before the halfway point,
it had a mainly comedic overtone with some darker bits sprinkled throughout. This
is fine as long as you manage to keep everything balanced, but the halfway
point is darker than a cat in the middle of the night and hurts just as much
stepping on it. From that point on, the crazy man leaking personality turns
into an emotional wreck as he attempts to drastically alter the past and save a
close friend from death. Needless to say, that this unnecessary shift in tone gave
me some serious emotional whiplash. The only thing keeping me from abandoning
the series was that time travelling mechanic that takes the spotlight in the
latter half of the show. It’s a shame that it’s all serious business at this
point onward, they could’ve really done something fun with it, but I guess
saving an innocent life and learning valuable life lessons will just have to
do.
Despite this emotional nose-dive; I
actually don’t regret watching the show. There was some shockingly good writing
and while the time travel stuff gets hard to follow, it was still a fun ride. I
just wish the tone had remained more constant. In that way, I suppose Steins;Gate is kind of like a circus act
gone horribly wrong. It’s very fun and entertaining to begin with, but then a
multi-man trapeze act performing without a net loses one of its members to
gravity and the ringmaster asks that everyone remain seated while they scrape
bits of acrobat off the floor.